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Showing posts from June, 2024

Chapter 3 – Reconnaissance against the Orcs – Y1, M4, D12 -> D14

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Chapter 3 – Reconnaissance against the Orcs – Y1, M4, D12 -> D14 For once, I didn’t forget any Five Leagues rule shenanigans from our last chapter. We’re not quite at the end of the in-world week yet, so no need to roll for the end of the campaign turn either. I have realised however that I haven’t been including character sheets with the posts as I mentioned I would in my first chapter. I’ll include those with this post for completeness. Now, we need to start thinking about our journey to fight with the orcs, and what our plan is to try and deal with them. What’s our objective? Ultimately, we need to try and drive the orc tribe entirely from this valley. That’s not going to be something the party can achieve in a few days before their boatman returns to ferry them back to the city. In the short-term then we have two or three goals we should try and hit, before we need to return to the river: Try to identify the number of orcs that have moved into the valley Gather evide...